We invite you to participate in the monthly screenshot contest organised by player Hand of Blood. Send pictures, win premium! More information available in the contest topic on our forum.
Changelog
23 Jun 2025 - As of June 30th the following changes to the Rule 5 will come into force: the duration of the automatic ban for exceeding the unjustified kills limit will be derived directly from the number of prior bans imposed for the same reason on the given account. The first ban will be applied for 7 days (as was until now), but the second for 30 days, and each subsequent one for 30 days longer than the pervious one. The limit for unjustified kills remains as is.
Check full changelog...
I dont mind having some limits, but I do think the limits are to low, i've sold skull staffs for over 1,5 year now and I still have 11 bps left, I will never get rid of them. I also have 3 bp golden rings and 3 bp ring of the sky, which as far as I know they cant even be sold. Skull staffs are also heavily nerfed in price and I think atleast 20-30 SS per month would be fair
I dont mind having some limits, but I do think the limits are to low, i've sold skull staffs for over 1,5 year now and I still have 11 bps left, I will never get rid of them. I also have 3 bp golden rings and 3 bp ring of the sky, which as far as I know they cant even be sold. Skull staffs are also heavily nerfed in price and I think atleast 20-30 SS per month would be fair
But that's the whole point of this limit - you alone can't sell the number of staves that you produce as such a high level. In order to do that, you need to deal with other players. For example, you could host a free djinn quest service, help five players to complete it and then request them to sell your things. You could also try to find people who hunt other monsters than you and exchange your loot for theirs. You, the high levels, could also work more for the community, because the more players overall = the more players who can trade with djinn and help you sell your stuff. Again, this is the whole point. You can have it sold, but you're not self-sufficient and you still need other players, unlike it was in the original game where people could just endlessly hunt -> sell loot to npc -> buy supplies from npc -> hunt, without even talking to anyone.