There is no race on earth in which eternal peace and harmony prevail. It might have seemed that djinns were an exception, but history shows there are none. Intelligent beings are not created for eternal happiness, but for struggling with their own weaknesses.
Probably the reason of split was friendship between the ruler – Gabel and human – Daraman. That's merely a guess, because it has never been confirmed by any party. Malor, a djinn general, under the guise of politeness, sometimes a request, sometimes a threat, recruited his allies in secret to get rid of then ruler. Although many strictly refused to betray Gabel, many of the strong warriors supported Malor. Fast and precise planning resulted in a very well prepared strategy. At Malor’s signal, the rebels attacked Gabel’s palace quickly and successfully defeated the guards, but their main goal, which was to kill the king, was not achieved. Gabel had been warned. Under the cover of night he managed to escape. Having learned that, Malor ordered his warriors to prepare, as he correctly predicted - a long war awaited them.
No fight there was for a while. Both sides focused on gaining as many allies as possible. However, the state of affairs of that time hit the consciousness of djinns hard. Some of them still remained neutral. The real drama took place in families where children stood against their parents and brother was ready to fight against brother. Since the very beginning it was known that the war would be rough, but followed by great division it directly threatened further fate of the djinn race. Factions have also differed by their names - Gabel's subordinates were called Marids and Malor's allies were named Efreets. None of the parties intended to let go, and deepening hatred only fueled the will to fight.
Eventually, Malor proposed a decisive resolution, challenging Gabel to a duel. Gabel, ready to do anything to end the war, accepted the challenge. That is how they stood against each other - the king and usurper - and behind them faithful armies. None of them was naive enough to appear in the fertile Kha'alabal glades without support. Gabel took the first step forward, and at the same time the ground in front parted in thousands and from its depths undead hordes came. Malor had managed to form a secret alliance with necromancers from Drefia. He now watched with satisfaction as Marids' troops retreated hastily to the south. The changeling did not expect, however, that this escape was part of a well thought-out plan. Similarly, he did not expect that Gabel would manage to form an alliance with the inhabitants of the city of Ankrahmun, to which Marids' troops were just heading. When he realized his plan had been figured out, it was too late for Malor to force the undead and revengeful Efreets to turn back. Despite the sea of arrows and stones decimating the troops, the undead along with the djinns methodically stormed the gates of the ancient city. Great fight begun.
Baa'led, commander of the Efreet detachment, was determined to decide the fate of war "here and now", despite significant loses on his side. Seeing bravely fighting, side by side, the united forces of Marids and humans, Baa'led called the most powerful wizards. They created a wall of fire which was supposed to change fortunes in this battle. But they could not precisely control direction of the fire and Marids' magicians tried to turn the fire against them. Flames moved as if undecided. Suddenly it turned north, mercilessly digesting its creators. Led by a delicate southern breeze, turned into dust everything it came across. This is how the beautiful, bustling Kha'Labal garden turned into a hostile, harsh desert.
A huge wall of fire that was constantly expanding in each direction separated two armies and forced them to retreat. High walls of Ankrahmun did not manage to stop the element, and people could not evacuate from the city burned alive in a blink of an eye. Those who managed to escape on ships - sailed up the continent, where they have founded a new settlement, named Darashia. Ruins of Ankrahmun became the new home for the undead, a cursed place where only brave warriors ventured, hoping to get to the treasury of the abandoned city. Few have ever returned from the trip, and if so, usually with new scars on their faces instead of stuffed pockets.
The war consumed many victims from both sides, and the survivors refused to continue fighting after losing their fortress. Gabel was in a losing position, knowing that he would not survive Malor's next attack. Therefore, the king turned to his good friend Fa'hradin for advice. He suggested using a trick to get rid of Malor. Gabel, wanting to avoid another bloodshed, agreed to Fa’hradin's idea. The special magic lamp was created, and the way in which it found itself in Malor's private chambers remains unknown to this day. Unsuspecting Malor was certain he was going to sleep in his own lamp. In fact, he was trapped. The lamp was quickly taken to the Marid fortress, and Malor became a prisoner of Gabel from then on.
The plan was partly successful. Despite the kidnapping, Efreet leaders were too hateful and vengeful to lay down their weapons. While generations of people built cities and powerful kingdoms far beyond the continent, djinn factions waited in secret for centuries to rebuild their armies. For safety reasons, Gabel decided to take the lamp with the imprisoned djinn far north. He did not suspect that many years later the orc race would build its fortress in the same place. One day the lamp was found and handed over to their ruler. It didn't take long to find out who was inside. The careless king released a powerful spirit after many years of captivity. Since then, fate of the orc ruler remains unknown. Subjects admit that their king is alive, but there is no one who can present a tangible proof. Also to this day, Malor travels the world waiting for a convenient moment to carry out an act of revenge, and anyone who makes an alliance with one side becomes at the same time the mortal enemy of the other faction.
Kay, 28 May 2020 16:32:18 CEST
We would like to invite you to help us create the series "This week in Tibiantis"! The assumption is to be a series that each week will show you shortcuts of interesting actions, quests, hunts and everything interesting that could have happened on the server! You will be able to see every episode of TWIT on our social networks -
, so don't forget to leave a like and sub!
However, the series cannot be created without your commitment! What can you do? Send us a movie or cam (with the exact timecode of the proposed action), and if your movie appears in the episode you will gain fame and 2 days of premium account! There are no limits to cams that you can send, but try to send the ones you would like to see later! Condition: the video cannot be recorded earlier than 2 weeks before sending.
Someone casted UE near depo? Maybe someone gave away free items? Maybe dragon killed you with a combo? Or did you count your opponent nicely? If so - send us a movie/cam to: [email protected]
In addition, you can also send longer videos from interesting hunts / fights / pk etc. which can appear on the channel in the full version. Of course, these videos will also be rewarded with additional premium account days (if uploaded).
Stay tuned for more news in the near future and see You in Tibiantis!
Xioniz, 25 May 2020 19:52:18 CEST
Warm welcome to the first tutors of Tibiantis! Players Aelirenn
volunteered to help inhabitants of Tibiantis land in their everyday worries.
Feel free to ask them questions and address your concerns, especially using Help channel. You can find them under following names:
/ / discord: Slyvarant#7281
; from USA.
/ / / discord: Abandoned Hall#1487
; from Brazil.
/ discord: Samik#8511
; from Poland.
You can easily recognize them on our discord server by orange names.
We hope you will appreciate their efforts as much as we appreciate their willingness.
Kay, 21 May 2020 12:52:37 CEST
Dear Players, as first month has passed, it is a good time to make a small summary and give You some insight on where the project is heading.
We would like to thank You for supporting Tibiantis. Everyone who logs in to kill monsters, trade items, complete quests, chat with friends or fight in wars and form alliances - makes his contribution to the wonderful Tibiantis world. In accordance with the role-playing idea. It is all of You who make this world interesting, and we're hoping You will stay with us for next months. We're here only to ensure everything goes fair and square, and that Your time in Tibiantis is not wasted, but You create and run the world.
(pixelart by player Thor Skyrage)
During the past five weeks 2964 accounts were registered. 901 accounts were (and still are) premium, while 241 have been sentenced to eternal exile. :) We'd like to remind here that our strict policy is a foundation of Tibiantis. We take our rules deadly serious and this will not change.
Over 5000 characters stepped on Tibiantis land, of which 2475 have reached Mainland. That gives an average of 67 characters going to Mainland daily. Where the most populated city is - surprisingly - Carlin, followed by the capital Thais. Only about 15% of characters are female, which probably means playing a female role became less popular "tactic" than it used to be back in the days... :)
Most of our players come from Poland, then Sweden, United Kingdom, Spain and Netherlands. But we'd like to note Tibiantis is played by people from all over the world and everyone is welcome. We're happy to say Tibiantis has managed to establish stable, supportive and international community. Our official
is about to reach 1000 members now!
In the first month Tibiantis citizens fought many monsters, but most of all... the plague of rotworms, having killed over a milion of them! That makes a rotworm the most hunted monster by far. The deadliest monsters are dragon (fire wave combos are not a joke), dwarf guard, and... rat.
It took over a month for the first power gamers to reach level 70, which is quite accurate for the leveling progress in the gold era. That brings back part of the seriousness it used to have then. Tibiantis has always been calculated for a slow and long-term gameplay, as close to the old times as possible, and with all satisfaction we can tell we've managed to achieve that! Not without Your help, of course.
But enough said. On this occasion we'd like to open a few contests, but not before announcing Tibiantis referral system
. From now on You can recommend the game to Your friends, using Your individual link, which can be found in "My Account" section. For every referred player You may receive referral points that can be changed for premium days! You can read more about that
We're organizing three contests, one on the official site, and two directed to and in association with our fansites:
. We always suggest visiting our fansites.
The contest on tibiantis.online is titled "Tibiantis in RL". Send us a funny or interesting photo that refers to Tibiantis and win a rune-keychain! As well as premium for You and Your friends. :D
All about the contest you can read here:
But more news are coming! We've decided to appoint a group of tutors
willing to guide new players as well as help us meet the needs of the community. If You're an experienced player who likes helping people, speaks fluent English and would like to support us, please contact us via [email protected]
We're hoping to improve contact with the community as we're working hard on maintaining the server and fixing all the issues You report to us, and do not always have time to answer all questions concerning gameplay. Thank You for all Your patience and understanding!
As a side note, we're also inviting to subscribe our
, as we're going to evolve them in the upcoming days in order to promote the game wider among oldschool lovers!
By the way, don't lose your hope on the Kha'labal desert access. :) From what we've seen, some people are really really close to fully understand and gain the access, which is going to be a beginning of next adventures!
Stay tuned for more news in the near future and see You in Tibiantis!
Kay, 11 May 2020 23:37:56 CEST