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Changelog
26 Oct 2024 - Thanks to a few tweaks to the back-end infrastructure, the server save will now last 10 minutes at most, rather than way over 20 as it did before.
Check full changelog...
I'm against - it drops from the most p2w monster on server, we don't need to make hunting warlocks for real money even more appealing.
Wtf? Almost every stronger monster is non profitable at this server, depends on your luck, so seems like every monster is p2w except minotaurs, gaurds etc.. No risk no fun!
I'm against - it drops from the most p2w monster on server, we don't need to make hunting warlocks for real money even more appealing.
Wtf? Almost every stronger monster is non profitable at this server, depends on your luck, so seems like every monster is p2w except minotaurs, gaurds etc.. No risk no fun!
I mean, have u seen real team hunt on warlocks? (not just ek + 1 max 2 sders) Meanwhile there were plenty of teams (6+ ppl) who have hunted demons, behemoths, magma beasts behemoths - u can mitigate waste by summoning minotaur archers, paladins attacking with spears, ofc it's also great for mastercarders magma beasts - they have high armor, so sding them isn't smart, but u can hmm them, so the more ppl the merrier Warlock is a monster, which ppl, who put irl money in game, hunt to get quick exp not caring about the waste, that's a fact - deal with it.
I'm against - it drops from the most p2w monster on server, we don't need to make hunting warlocks for real money even more appealing.
Wtf? Almost every stronger monster is non profitable at this server, depends on your luck, so seems like every monster is p2w except minotaurs, gaurds etc.. No risk no fun!
I mean, have u seen real team hunt on warlocks? (not just ek + 1 max 2 sders) Meanwhile there were plenty of teams (6+ ppl) who have hunted demons, behemoths, magma beasts behemoths - u can mitigate waste by summoning minotaur archers, paladins attacking with spears, ofc it's also great for mastercarders magma beasts - they have high armor, so sding them isn't smart, but u can hmm them, so the more ppl the merrier Warlock is a monster, which ppl, who put irl money in game, hunt to get quick exp not caring about the waste, that's a fact - deal with it.
You're not wrong, specially in war; but the items dropped there are already useless, Skull staff you barely get half djinn price for, Golden armor has some use but far undervalued for the armor value and light properties.. It's just no point to team hunt them atm.. Aaand I feel like they are more dangerous than a demon almost, specially if you get 2 on you which isnt that hard to do. Blue Robe aswell, few k under djinn price
Edit; Right now warlocks are just a fast way to get to 100, then carders put their runes in Demon Hell which is far better return
Solution Make warlocks slightly less exp? (Not gonna win any popularity awards with that one)
Idea: Ring of the sky could give off a small amount of light (like a lamp or a torch) This could be nice and useful to all vocations to give them an option of being able to put on a ring to receive light.
Vocations like Paladins would pay high amounts for this so they could receive light and be able to use ammunition, some players like to have a second backpack in their arrow slot as well, these players would appreciate it too.
utevo lux
ask not what tibiantis can do for you ask what you can do for tibiantis
Paladins would have any kind of light source after reworking any ring item. Agree
golden armor
What if you wear DSM? or crown/any other arm? I admit its great for paladins, but another source would be fine also. It would decrease g arm price also