Players Online
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Changelog
17 Apr 2024 - Rule 3 has been updated with a new entry: "Players who are complicit in cheating by aiding, abetting and/or consciously profiting from illegal actions of other players, may also be punished with 7-day banishment, 14-day banishment, 30-day banishment with or without a final warning, or permanent banishment, depending on the seriousness of the violation and the Player's criminal record." - This doesn't really change the way we enforce the rules, because such cases used to be punished as "destructive behavior". We decided, however, that it deserves to be stated explicitly in the Rules.

We also updated Rule 6.: starting from Apr 25, the automatic auction bans will be twice as long. Check full changelog...

#1

16.10.2023 15:51:08

Erross
Player

Level: 81
Profession: Elite Knight
Residence: Kazordoon
Posts: 1

Re: 10 ppl +- dead on kick today


Hello i got mass kick with other players and going dead. what i need now make for any recompensate? im lose blessing/aol and skills.    what is the answer to this? lose 100k + time.

#2

20.10.2023 12:38:06

Kay
God

Level: 25
Profession: Elder Druid
Residence: Ab'Dendriel
Posts: 212

Re: 10 ppl +- dead on kick today


I am very sorry for your loss, but we have done everything we could in order to confirm that the issue was not on the server's side. The cause of your disconnection must have been elsewhere, and we cannot be responsible for any external issues that we have no control over.

#3

20.10.2023 15:50:24

Dritte
Player

Level: 13
Profession: Druid
Residence: Thais
Posts: 1

Re: 10 ppl +- dead on kick today


Kay,

Im not die on this server issue, but 10ppl die ( include 185ms Lonztah) and you saying evryones have a internet issue not a server kick ?

#4

20.10.2023 16:08:15

Kay
God

Level: 25
Profession: Elder Druid
Residence: Ab'Dendriel
Posts: 212

Re: 10 ppl +- dead on kick today


Dritte  wrote:

and you saying evryones have a internet issue


Apart from the server and a local Internet connection there are many other posibilities as to why one player, or a group of players, may experience such issues, e.g. problems with some nodes in their routing. I know for sure that it was not the server's fault and therefore we cannot do anything about that, because everything that happens on the way between the client and the server is beyond us.

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