23 Jun 2025 - As of June 30th the following changes to the Rule 5 will come into force: the duration of the automatic ban for exceeding the unjustified kills limit will be derived directly from the number of prior bans imposed for the same reason on the given account. The first ban will be applied for 7 days (as was until now), but the second for 30 days, and each subsequent one for 30 days longer than the pervious one. The limit for unjustified kills remains as is.
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The Vocational Imbalance in Tibiantis 7.4: A Fair Look at Royal Paladins
In the world of Tibiantis 7.4, balance between vocations is essential to ensure a fair and strategic experience for all players. However, when analyzing the current state of Royal Paladins—especially regarding the use of their final weapon—it becomes clear that there is a noticeable imbalance that deserves attention.
Currently, a Royal Paladin needs a staggering 200 mana to conjure a single Power Bolt, while a mage (Sorcerer) only uses 220 mana to cast a Sudden Death Rune—one of the most lethal spells in the game. This difference, though seemingly small on paper, represents a significant disadvantage in terms of efficiency and cost-effectiveness for paladins, particularly in high-level combat.
Moreover, access to Power Bolts is limited. The 100 bolts obtained from the Behemoth Quest and the 50 from the Bright Sword Quest are certainly a helpful boost, but they fall short of meeting the ongoing demand of a progressing paladin. Unlike weapons such as the Ice Rapier, which could break the game if distributed too freely, Power Bolts do not pose that risk. They are powerful, yes, but not to the point of compromising gameplay balance.
With that in mind, I propose two viable and balanced solutions:
Increase the Power Bolt spell output from 1 to 5 bolts per cast, making its use more sustainable.
Add Power Bolts as loot from high-level monsters introduced in recent updates, creating a new source of access without inflating the market.
These changes would not only correct a mechanical unfairness but also enhance the value of the Royal Paladin vocation, encouraging more players to explore it without fear of being at a disadvantage. The goal is not to make paladins overpowered, but to ensure that all vocations have fair and viable tools to compete on equal footing.
In a server that values both the authenticity of the 7.4 era and the balance between classes, taking a closer look at these gameplay details is an important step toward keeping the community engaged and satisfied.
I dont understand what it is you're trying to achieve, you can buy 100 power bolts for 5k~, what is ur plan with the power bolts anyway? You wanna hunt dragons with them or what?
I dont understand what it is you're trying to achieve, you can buy 100 power bolts for 5k~, what is ur plan with the power bolts anyway? You wanna hunt dragons with them or what?
I don’t intend to bring power bolts to hunt dragons indiscriminately, just as no serious mage would use pure Sudden Death on fully hunt Dragon. The goal is to always have 200 to 400 units on bag for a strategic ammo switch at the right moment. Can you picture yourself adjusting your attack to a double Dragon Lord spawn or the appearance of an extra Dragon on the field?
As for the prices, 5k per 100 units is within the expected range — I gradually bought them myself and managed to accumulate four backpacks at around 90k each over the years, of course with the help of quests and rare drops from Dragon Lords. However, these sources are exhaustible and non-renewable — after all, what I managed to gather was the accumulation of many players over the years, not the result of a natural and renewable process. I can’t find more with the same ease now.
Player Level: 12 Profession: Druid Residence: Darashia
Posts: 3
Re: Exevo Con Vis Balance (Power Bolts)
Wenulizia, guy known for selling items intensively overpriced tried to sell bp of power bolts for 99k for few months. 5k/100 is normal price, and even with that price there are no many people willing to buy.
I know what OP means, but I suggest to get use to crap auto attack hits as paladin. It sucks that there is no bigger choice of ammo, but power bolts as a common ammo would make rp op.
Player Level: 83 Profession: Royal Paladin Residence: Thais
Posts: 5
Re: Exevo Con Vis Balance (Power Bolts)
While its obvious that exevo con vis is absolutely useless spell, i don't think that buffing it by 5 times is good idea.
but i agree that we could see some way to obtain/farm them more easily. The point that there are not too many new players = less power bolts because not too many people do the quests is valid.
also i'd like to remind that live in a server where we have 13arm helmets, 5 arm boots etc that are cheap as hell
if you try to damage any mid/high level player with basic bolts you're not doing much to them