Players Online
92
Changelog
06 Jan 2025 - Today Santa returned to his home on Vega. Christmas trees are also gone and cannot be bought from NPCs anymore. Along with these changes, several minor map fixes have been applied (e.g. a missing stalagmite in the dragon lair was re-added, it is now not possible to levitate in that spot). Check full changelog...

#1

25.07.2024 19:21:19

Fuy
Player

Level: 42
Profession: Royal Paladin
Residence: Thais
Posts: 4

Re: Tasks ( for fun )


Hey Everyone!
Fuy here.

First of all, me and my family/friends loooove this server ( Well done Devs )

I was thinking that the idea of  introducing tasks would bring an extra element of FUN and Purpose without being too overpowered let me break it down:

Escalated Tasks ( meaning that you need to complete the first to go to the next one ) this is a maybe.

We can also do like "level tasks" ( 1 - 20 /  21-40  and so on )
1 per/week Tasks
1 per/month Tasks

I think if you do Daily tasks it might lead into more hardcore dispute of respawns. ( so maybe not )

It doesnt have to make you rich or gain too many levels. Let me give an example:

Tasks from level 1-20 ( so it can also be applied in rook, for those who like rookgard-gameplay )

100 Trolls = 100 or 200 gold ( it can even be 100 exp ) Like I said doesnt have to be overpowered.
200 Rotworms = 200 gold ( 500 exp )

5000 Cycs =  Cyclop Slayer   ( it could even be a Tittle ) again... doesnt have to make the game easier.

But all of these gives extra stuff to do In-game.
And it can be Balanced to adjust to the 7.4 Lifestyle and pace of the game.

Other ways to implement this:

Maybe choose 3 tasks to do during the week ( so there is no abuse )
and So on.

I think if we face this subject with care it can turn into a cool little twist-

Maybe is a stupid idea... Idk

Thats it, if there is interest I will elaborate more on the matter.

Hail Tibiantis










  • Last edited 25.07.2024 19:29:51.
  • Quote

#2

28.07.2024 04:42:08

Foo'foo
Player

Level: 18
Profession: Sorcerer
Residence: Thais
Posts: 1

Re: Tasks ( for fun )


The idea is nice, but tasks have an impact on the economy and do not reflect the classic experience. So I'm guessing it's not going to be implemented here anyway.

#3

01.08.2024 16:58:29

Fuy
Player

Level: 42
Profession: Royal Paladin
Residence: Thais
Posts: 4

Re: Tasks ( for fun )


Foo'foo  wrote:

The idea is nice, but tasks have an impact on the economy and do not reflect the classic experience. So I'm guessing it's not going to be implemented here anyway.




I think you are right, please close  this.-

© Copyright by Tibiantis Online 2020-2025. All rights reserved.


All times are CEST (GMT+02:00). This page was generated at 01:48.