06 Jan 2025 - Today Santa returned to his home on Vega. Christmas trees are also gone and cannot be bought from NPCs anymore. Along with these changes, several minor map fixes have been applied (e.g. a missing stalagmite in the dragon lair was re-added, it is now not possible to levitate in that spot).
Check full changelog...
Player Level: 8 Profession: Druid Residence: Carlin
Posts: 1
Re: Key ring and quiver
Hello,
I would like to ask what do you guys would think about 2 'new' items :
Key ring - some kind of container, but not overpowered like it was on RL version, where the weight was set to 0.5 oz with possibility to store anything inside but just an option to store keys. Let's say the weight would be capped at 5 or 10 oz, with possibility to store up to 20 keys but additional feature would be that when trying to use it on the doors, it automatically chooses the right key instead of trying to memorize the number and colour ( as well as right slot ) to open the doors.
Quiver - wieght like 50-100 oz to avoid making it OP but with possibility to load inside like 500 bolts/arrows. Many people has mentioned that we do not have additional panel on the left or right to keep opened bps with supplies so at least these who use bolts/ any kind of arrow could have minimalized eq to shoot longer without need to have eq opened and that way , they could have more bps opened.
Drop should be set to 0.1 % to make it kinda rare. quiver could be dropped by hunters / desert hunters / dwarf soldiers / heroes and key ring could be dropped by djinns / witches
or this could be dropped from some miniboss or rarely spawning monster like an orc at OF that used to drop Sam's old backpack.