06 Jan 2025 - Today Santa returned to his home on Vega. Christmas trees are also gone and cannot be bought from NPCs anymore. Along with these changes, several minor map fixes have been applied (e.g. a missing stalagmite in the dragon lair was re-added, it is now not possible to levitate in that spot).
Check full changelog...
Player Level: 24 Profession: Paladin Residence: Thais
Posts: 7
Re: Remove the "overspawn" mechanic from the game
It is advertised by Tibianic staff as a great "feature" because it was like that in 7.4. I don't know how it affects high level gameplay but that feature is hell for low level gameplay, I was trying to hunt at Fibula and there was about 8~10 Demon Skeletons there (because we lure and they keep spawning), and I don't think this is fun
God Level: 26 Profession: Elder Druid Residence: Darashia
Posts: 264
Re: Remove the "overspawn" mechanic from the game
Sorry, but overspawning won't be removed. We are happy with this mechanic not only because it is the original one. It adds more thrill, dynamics and unpredictability to the game.
Sorry, but overspawning won't be removed. We are happy with this mechanic not only because it is the original one. It adds more thrill, dynamics and unpredictability to the game.
I changed my mind about this :p I think its okay, it was just me being super upset with Fibula's DS (check my deathlist lol). But you are right its a cool mechanic.