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Changelog
06 Jan 2025 - Today Santa returned to his home on Vega. Christmas trees are also gone and cannot be bought from NPCs anymore. Along with these changes, several minor map fixes have been applied (e.g. a missing stalagmite in the dragon lair was re-added, it is now not possible to levitate in that spot). Check full changelog...

#1

02.12.2022 00:51:14

Tarsal
Player

Level: 46
Profession: Elder Druid
Residence: Ab'Dendriel

Mau of the Bolts and Cats

Posts: 23

Re: Pixel scaling - reduce blur


There is a graphics option in the native client to not “stretch/ shrink the map”

When you choose this option your screen becomes small but a 1:1 ratio to the graphic sprites, these look better because it is pixel perfect.

I propose an option to lock the window size to be integer multiples like 1:2,1:3,1:4, etc rather than some random ratio. This way you will preserve the pixel sprites and reduce blur.

#2

12.12.2022 08:00:32

Kay
God

Level: 26
Profession: Elder Druid
Residence: Darashia
Posts: 264

Re: Pixel scaling - reduce blur


It should be possible, but I can't say how much it would actually improve sharpness of the sprites now. But we'll get back to this idea.
  • Last edited 12.12.2022 08:00:46.
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