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26 Oct 2024 - Thanks to a few tweaks to the back-end infrastructure, the server save will now last 10 minutes at most, rather than way over 20 as it did before. Check full changelog...

#1

01.11.2023 22:17:41

Topir iros
Player

Level: 18
Profession: Sorcerer
Residence: Thais
Posts: 2

Re: Outfit proposal


I can't find such a proposal, but it seems interesting to add a few basic / custom outfits.
This will open up ways to gain experience on mobs that I don't want to attack due to waste, and it may diversify the game. Of course Citizen its basic and first but droping this item for RPG players its fun too.
Can be add also piece of cloth (hero ,ghoul ,mummy,ghost,   djin(no1 exp on djin =waste) ) spider silks from Giant spiders , Elfs for holy orchids, iron ore from dwarfs , dragon leathers . Meaby add this castom mobs drop or change loot drop to be hard to make it. Meaby new mechanic of drop ?. Like 3-4 outfits to get more fun.

Greetings.

#2

04.11.2023 11:12:38

Bombi
Player

Level: 32
Profession: Elite Knight
Residence: Venore
Posts: 2

Re: Outfit proposal


+1

#3

16.11.2023 09:29:11

Bigos Amigos
Player

Level: 26
Profession: Knight
Residence: Carlin
Posts: 5

Re: Outfit proposal


Hi, I agree with you that adding new outfits or updating them to those from versions 7 or 8 where the addon system was introduced is a good idea. I am afraid that this would be too much interference in the game's source code and it could completely change the image of the game. (less retro) I'd like others to comment too

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