Changelog
26 Oct 2024 - Thanks to a few tweaks to the back-end infrastructure, the server save will now last 10 minutes at most, rather than way over 20 as it did before.
Check full changelog...
Player Level: 39 Profession: Druid Residence: Ab'Dendriel Mau of the
Posts: 21
Re: Weapon and shielding damage calculator
I made a damage calculation as I noticed there wasn’t one on the main fansites:https://www.calconic.com/calculator-widgets/tibiantis-damage-calculator/66a2cbc2f6515e002aa229d9?layouts=true If it stops working it may have hit its monthly view limit. Enjoy!
Player Level: 39 Profession: Druid Residence: Ab'Dendriel Mau of the
Posts: 21
Re: Weapon and shielding damage calculator
New calculator out now at Tibiantis Notes: * Calculates damage after reductions from shielding and armour. * Calculates training efficiency. * Monster stats provided in creature page (use balanced stance). * Put shielding to 0 for ranged attacks.
God Level: 300 Profession: Master Sorcerer Residence: Edron
Posts: 165
Re: Weapon and shielding damage calculator
Thank you for your contribution.
We have checked this calculator and found small issue. As Kay figured it out:
let fn_damage = Math.floor((5 * parseInt(fn_skill) + 50) * (fn_modified_stat) * (fn_roll_1 + fn_roll_2) / 2 / 10000);
should be:
let fn_damage = Math.floor((5 * parseInt(fn_skill) + 50) * (fn_modified_stat) * Math.floor((fn_roll_1 + fn_roll_2) / 2) / 10000);
Max hit calculation is okay and this line won't affect it, only averange hit calculations are affected.
Player Level: 39 Profession: Druid Residence: Ab'Dendriel Mau of the
Posts: 21
Re: Weapon and shielding damage calculator
Thanks fixed.
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